Blog // Notes and Research

Writing on AI assisted development and software systems.

Field notes on coding agents, LLM harnesses, Three.js, architecture, and the parts of software work that still need human judgment.

05/10/2026 · AI Research

LLM Assisted Game Development Workflow

A practical first-person guide to using LLMs in game development, covering code, assets, prototyping, debugging, multiplayer, tools, and workflow management.

AI-assisted game development is no longer just autocomplete. This guide shows what LLMs can realistically add to a game dev workflow today, from design docs and gameplay code to assets, debugging, performance, and multi-agent workflows.

  • AI Game Development
  • LLM Workflows
  • Game Dev
  • Coding Agents
  • Three.js
  • Godot
  • Multiplayer
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05/06/2026 · AI Research

Beyond Prompt-and-Pray

A practical baseline workflow for using LLMs and coding agents without losing control of the work: specs, examples, clarification, diff review, runtime QA, and earned commits.

Prompt-and-pray feels productive because the model moves fast. A better workflow keeps the human in charge of taste, context, review, and runtime behavior.

  • AI-assisted development
  • Coding Agents
  • LLM Workflows
  • Software Engineering
  • Code Review
  • Runtime QA
  • Prompt Engineering
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04/17/2026 · AI Research

The LLM black hole and the changing value of software

A visual map of how software value changes as LLM capability expands outward from simple CRUD into finance apps, vertical SaaS, games, infrastructure, embedded systems, and expert software.

An interactive star map for tracking which software categories are becoming easier to produce with LLMs, and which still hold value through judgment, context, and expertise.

  • AI Research
  • LLM Harnesses
  • Software Moats
  • Three.js
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